by Francesco Passaquindici | Sep 11, 2026 | Gallery, Tabletop In Action
Shadows stretch across multi-tiered stone archways and forgotten staircases as the party steps into a vast, crumbling stronghold. Cold masonry and looming gothic ramparts transform a basic battle map into an immersive crawling nightmare, forcing adventurers to watch...
by Francesco Passaquindici | Sep 11, 2026 | Gallery, Tabletop In Action
Behind the barred gate, heavy breathing echoes through the damp subterranean corridor before the beast steps into the torchlight. With war-axes raised and stone tiles slick underfoot, two adventurers brace as the towering champion bars the passage to the lower vaults....
by Francesco Passaquindici | Aug 31, 2026 | system
Rotating rooms have been a staple of legendary Dungeon Crawls for decades. It was inevitable that our engineering devious minds would craft a mechanical 3D-printable solution that actually spins smoothly at your tabletop! The Rotating Room is built from multiple...
by Francesco Passaquindici | Aug 25, 2026 | system
The Sewer Floor follows the core modular logic of our Structural Walls: by adding and swapping just a few Dynamic Floors, Dungeon Masters can generate numerous aesthetic and tactical configurations in seconds. The main Sewer Floor features a central intersection of...
by Francesco Passaquindici | Aug 25, 2026 | system
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